First-person staff magic in a painted meadow. Seven spells, from a fire bolt to a tornado and a black hole, and a hamlet that really comes apart.
You have a staff, a meadow, and seven spells. Nothing here is trying to stop you.
Walk a painted countryside in first person: a keep, a cottage, a windmill, an old abbey, a lake, and a lot of grass. Then find out what each spell does to it.
Every building is built from separate stones, beams and tiles, so it breaks the way you break it. Trees can be uprooted, burnt and frozen. Spells act on each other: frost over fire, wind into fire, a tornado through a burning field.
Turn it up. Every spell has its own sound, the world goes quiet after something big, and your footsteps change with what you have done to the ground.

